#ifndef __BASE_SCENE_H__
#define __BASE_SCENE_H__

#include "cocos2d.h"

class BaseScene : public cocos2d::CCScene
{
public:
    virtual bool init() = 0;  
	virtual void gameLoop(float time) = 0;
	//CREATE_FUNC(BaseScene);
};

#endif  // __BASE_SCENE_H__